Travian
One village, one tribe, and a map full of people who had the same idea. You clear forest, raise granaries and barracks, settle a second village and eventually a tenth, and the server runs towards a finish instead of drifting on forever. Who you stand beside ends up mattering more than what you build, because troops travel in real time and so does help.
- Good for
- Anyone who likes a long campaign with a real ending to it.
- Typical session
- A short look in, a few times a day
- Where it runs
- Desktop browser; mobile app also available
- Cost
- Free to play; optional in-game purchases.
- Learn what your tribe does badly as well as what it does well, then plan around the gap.
- Settle a second village as early as the rules permit, because one village stalls quickly.
- Choose alliance mates who are awake when you are; reinforcements only help if they arrive in time.


